Guides and devlog
Everything you need to go further in Cyber Surfer, written from how the game actually works: the exact numbers behind skills, heat, scoring and the districts, plus tips from a lot of crashed runs.
Brand new? Start with the how to play page or the beginner's guide, then come back for the deep dives.
Guides
Beginner's guide: your first runsHow a run works, the six moves, what can and can't wreck you, and how to get past your first kilometer.
All 9 skills in Cyber Surfer and when to use themHow long each of the nine skills lasts, what it really does, and the best moment to use it.
Police heat explained: stars, cops and roadblocksWhat raises your heat, how fast it cools, what each star brings and how to lose the cops.
How to beat the Interceptor bossWhen the five-star boss shows up, how it attacks, and the six ways to land its three hits.
Tricks and scoring: every point value explainedEvery point value, the combo multiplier, the landing rule and the stunt sections.
Boost and batteries: how the boost meter worksHow batteries fill the meter, how long a boost lasts, and when to fire it.
All 8 districts: weather, twists and hazardsThe order they come in, when night falls, and how to drive each district's twist.
Garage guide: every paint, flame, trail and rim with pricesAll 35 garage items with prices, the five finishes, and how to earn coins faster.
12 tips for a higher score in Cyber SurferA game plan for bigger scores: survive, combo, make heat pay, and squeeze points from every jump.
Leaderboards, nicknames and saves explainedThe all-time and weekly boards, nicknames, cloud saves, moving to a new device and deleting your data.
Devlog
Notes from the developer on how Cyber Surfer was built and what changed along the way.
One codebase, three releases: how Cyber Surfer is builtthree.js, Vite and one codebase for the website, the iPhone app and YouTube Playables.
From a 2D prototype to a neon car chase: Cyber Surfer's storyFrom a one-button 2D platformer to a 3D car chase, and what playtesting changed on the way.
Changelog: what changed and whenEvery notable change since development started, newest first.