About Cyber Surfer

Cyber Surfer is a free 3D endless runner about a rocket-thruster supercar, a neon city that never ends, and a police force that really wants a word with you.

The game

You drive down a three-lane highway that twists through eight districts, from the rush-hour traffic of Neon Downtown to a glass bridge above the clouds. You dodge, hop and stomp your way through traffic, chain kickflips and spins off ramps, and use nine skills to stay ahead of a wanted level that climbs from a single speed camera to a helicopter, roadblocks and an armored boss. One crash ends the run, and the leaderboard keeps score.

The game is free. You can play it in any modern browser at cybersurfer.app/play, add it to your home screen to play offline, or install Cyber Surfer: Neon Run on iPhone and iPad. Ads in the app help pay for it, and nothing you can buy with coins makes the car stronger.

Who makes it

Cyber Surfer is made by Reymar Enteria, an independent developer. The game, this website, the guides and the leaderboard server are all one person's project.

If you find a bug, have an idea or just want to share a high score, I'd love to hear it: see the contact page.

How it's built

Cyber Surfer runs on three.js and TypeScript, built with Vite. One codebase makes the website you're on, the iPhone and iPad app (through Capacitor) and a build for YouTube Playables. There's no physics engine: the car lives on three lanes with hand-tuned jump arcs, which keeps the controls exact and the game light enough to load quickly on a phone. The leaderboards and cloud saves run on Vercel with a Neon Postgres database. The devlog post One codebase, three releases goes into the details.

Art and sound

Find out more